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۳۳ دقیقه

Updated ۶ اوت ۲۰۲۵

In this codelab, you’ll learn about the unique user experiences that are made possible by the XR form factor. Then, you’ll learn the fundamentals of how apps can be adapted to make the most of running on an Android XR headset by using the composables provided by the Jetpack Compose XR library.

۲۴ دقیقه

Updated ۶ اوت ۲۰۲۵

In this codelab, you’ll build upon the foundations of Learn Android XR fundamentals: Part 1 - Modes and Spatial Panels by further spatializing an app’s UI with the use of orbiters and customizing its Full Space mode experience by setting an environment preference.

۵۰ دقیقه

Updated ۲۹ ژوئیهٔ ۲۰۲۵

Make your Compose app run fast by analyzing system traces and fixing common lag causes.

۴۱ دقیقه

Updated ۲۵ ژوئیهٔ ۲۰۲۵

Learn how to share the database of your app with Room and Kotlin Multiplatform. This way you can share your most critical business logic with the iOS app preventing unwanted bugs or missing features while preserving the same functionality everywhere.

۳۴ دقیقه

Updated ۲۵ ژوئیهٔ ۲۰۲۵

Learn how to get started with Kotlin Multiplatform from two separate Android and iOS projects. In this codelab you will learn how to add a Kotlin Multiplatform (KMP) module to share code between Android and iOS apps. It covers setting up the project, adding the KMP module, linking it to the Android and iOS apps, and writing platform-specific code.

Updated ۱۴ ژوئیهٔ ۲۰۲۵

Learn the basics of building Android apps with Jetpack Compose, the recommended UI toolkit for building Android apps

۵۶ دقیقه

Updated ۲۴ ژوئن ۲۰۲۵

In this codelab, you’ll learn how to adapt your app to run on multiple devices and form factors.

۱ ساعت ۵۹ دقیقه

Updated ۲۴ ژوئن ۲۰۲۵

Learn how to manage keyboard focus in Compose

۱ ساعت ۲۴ دقیقه

Updated ۱۷ ژوئن ۲۰۲۵

In this codelab, you learn the fundamentals of the Car App Library. This library is used to build apps for Android Auto and Android Automotive OS, which can be used both while parked and driving. You learn how to reuse your implementation across both platforms and have it handle the hard stuff, like different screen configurations and input methods.